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  #471  
Old September 8th, 2003, 09:21 PM
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Default Re: STM "Final v1.7.5" Discussion

i'll take ferengi, if no one minds...

(if the klingon doesn't sho up, can i take that empire instead?? the ferengi's are okay, but the klingons are more my cup of gagh. Qa'pla!)

may the profits be with you,
farstryder
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  #472  
Old September 8th, 2003, 11:25 PM
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Default Re: STM "Final v1.7.5" Discussion

Welcome Aboard
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  #473  
Old September 10th, 2003, 03:59 AM
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Default Re: STM "Final v1.7.5" Discussion

If you are already signed up to play the Star Trek Mod game at PBW and have not yet joined please do so by Monday the 15th. At that point any open spots will become first come first serve. Any player who has signed up for a spot already and has uploaded his player files my switch at that time to any open spot they wish.

I would like to start the Game on Sept 16th. Thank you all.

And PLEASE do not use acient Race trait. Thanks.

The game name is STAR TREK MOD

8427 -
Borg - Lighthourse
Breen - openair
Cardassians - CNC
Dominion - Atrocities
Federation - UserX
Ferengi -
Klingons - Tesco
Romulans - Fyron
Tholians - General Woundwort

[ September 10, 2003, 03:01: Message edited by: Atrocities ]
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  #474  
Old September 10th, 2003, 04:02 AM
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Default Re: STM "Final v1.7.5" Discussion

dibs on the klingons! =)
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  #475  
Old September 11th, 2003, 12:48 AM
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Default Re: STM "Final v1.7.5" Discussion

Alright, then if you're Klingons, I'll take the Ferengi.

That is, if there's no other claim on them now

[ September 10, 2003, 23:50: Message edited by: jimbob ]
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  #476  
Old September 11th, 2003, 01:26 AM
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Default Re: STM "Final v1.7.5" Discussion

Oh, and is anyone else willing to have this be a Rated Game? I'm willing to be multiplayer rated (whatever Slynkies final rules might be) on this game.

Yes, that's a challenge
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  #477  
Old September 11th, 2003, 02:49 AM
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Default Re: STM "Final v1.7.5" Discussion

I have no intentions of participating in any Ratings system myself, so I do not care if you have this rated for you.
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  #478  
Old September 11th, 2003, 04:37 AM
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Default Re: STM "Final v1.7.5" Discussion

If it does not bother others, it does not bother me.
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  #479  
Old September 11th, 2003, 08:28 AM

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Default Re: STM "Final v1.7.5" Discussion

If anyone is interested, this system types file will only use normal warp points. This way, warp points do nothing but act as warp points. I also changed the sect type file so all warp points are colored red.
1063261583.zip
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  #480  
Old September 11th, 2003, 08:34 AM
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Default Re: STM "Final v1.7.5" Discussion

But that is very boring. Perhaps it would be better if you just removed the damaging ability from WPs, as that is the only navigation hazard one...
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