|
|
|
 |
|

August 25th, 2003, 10:58 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: STM "Final v1.7.5" Discussion
cheating could be equalized by having everyone examine the map carefully first.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

August 25th, 2003, 11:04 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: STM "Final v1.7.5" Discussion
Yes, but that still makes the game much less fun, as it removes one of the 4 Xs...
|

August 25th, 2003, 11:37 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: STM "Final v1.7.5" Discussion
I am leaning toward a random map. At least it will give everyone an equal chance and such. Right now we have 8 of 10 players so Narf if your going to play, you'd better hurry and pick one of the Last two open races. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

August 25th, 2003, 11:40 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: STM "Final v1.7.5" Discussion
not playing, just commenting.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

August 25th, 2003, 05:34 PM
|
 |
Sergeant
|
|
Join Date: May 2002
Location: Sandy, Oregon
Posts: 217
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: STM "Final v1.7.5" Discussion
Atrocities, All I really care about is playing SE4 Star Trek Mod, PBW. I could go with neither UserX map or a random map. I perfer to leave the game set up decisions solely with you alone.
Lighthorse 
__________________
Oh man, why do you have to hit me with those negative waves so early in the morning..
|

August 25th, 2003, 05:41 PM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: STM "Final v1.7.5" Discussion
How about a random map and then some one not playing can equal out the homeworld placements....
For fairness ofcourse
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

August 25th, 2003, 11:55 PM
|
Private
|
|
Join Date: May 2003
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: STM "Final v1.7.5" Discussion
i'd perfer a random map too...
|

August 26th, 2003, 01:16 AM
|
 |
Private
|
|
Join Date: Aug 2003
Location: The hills of West Virginie
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: STM "Final v1.7.5" Discussion
Hmmm.... well that will teach me to start a game without checking shrapnel first!(tried starting a similar game with UserX's map on PBW) I guess I might as well get in with the 8472
__________________
When filling out this profile an option for my birthdate is 2013...Shrapnel Games is Time Traveler Friendly!
I come in peace, take me to your Lizard.- So Long, and Thanks for All the Fish
|

August 26th, 2003, 03:03 AM
|
 |
Corporal
|
|
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Imperator Fyron:
Yes, but that still makes the game much less fun, as it removes one of the 4 Xs...
|
But you don't see what's in each system until you enter it?
I think my map is pretty cool but there are some minor disadvatages for some species, primarly the Ferengi and maybe the Breen as I've tried to make the map and species placement close to the real thing. Also the Dominion will have to get through whoever controls Bajor (likely the Cardassions) to engage all other species and the Borg are place far enough out of the way that by the time they enter the core systems, the major powers have a chance against them.
I'm easy either way but it will be a huge disadvatage for whoever start next to the Borg!
Just really looking forward to playing against other people!
|

August 26th, 2003, 03:07 AM
|
 |
Corporal
|
|
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: STM "Final v1.7.5" Discussion
Also, Atrocities, I was playing a short game yesterday as the Klingons and noticed that everytime I won a battle in a system I controled, I got a message saying something to the effect that my "population is growing UNHAPPY due to the recent victories." For the sake of the Klingon player, we might want to investigate further 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|