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  #31  
Old April 11th, 2011, 06:48 PM

Brian61 Brian61 is offline
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by Double_Deuce View Post
The scenario's I can pump out and test in about 30-45 minutes
and if that includes the maps

I must say I'm impressed though, they certainly look and feel like they took much longer

Brian
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  #32  
Old April 11th, 2011, 07:39 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by Brian61 View Post
Quote:
Originally Posted by Double_Deuce View Post
The scenario's I can pump out and test in about 30-45 minutes
and if that includes the maps

I must say I'm impressed though, they certainly look and feel like they took much longer
Well, they are only 30x30.
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  #33  
Old April 14th, 2011, 03:55 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Just an FYI. You may want to back up any existing Scenarios you have in your current winSPWW2 scenarios folder as I am using the lower slots when creating your follow on scenarios. This is so I don't have to click 25 times to get back to and load your followup scenarios during creation and testing.
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  #34  
Old April 14th, 2011, 04:09 PM
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Default Comrade Skirmisher

Comrade Skirmisher, your next mission in the campaign is attached . . .
Quote:
Comrade, although the loss of the Commissar was a blow to our country his replacement has arrived in time for the next mission. As your men were unable to finish the job the other night, the enemy was able to withdraw in good order and has been slowly moving back towards the safety of Tsentral'nyy. You must press the attack and run the White dogs down, clearing the road to Tsentral'nyy and the area around Alexseev's farm.**

The attack will take place sometime after noon in the hopes that you can catch them on the open road as they evacuate their supply and munitions wagons. The weather is expected to be clear. The destruction of the supply and munition wagons is critical. As you advance, Comrade Roman will be attempting to cut off their western army's escape route along the Tsentral'nyy - Chil'Chikan Causeway.**

Failure here is, well, unacceptable.**
Mission #02

Install instructions:
Quote:
1) Unzip the C042_RED_ACTIONS_Skirmisher_002.zip file.
2) add U042i002.txt file to your winSPWW2 Campaigns folder.
3) add spscn062.cmt and spscn062.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 042 RED_ACTIONS Skirmisher by adding scenario 062 into node 002 (the third scenario slot).
5) EDIT your BUILD points for Node 002 to 17.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at [email protected][/quote]
Attached Files
File Type: zip C042_RED_ACTIONS_Skirmisher_002.zip (44.2 KB, 141 views)
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Last edited by Double_Deuce; April 14th, 2011 at 04:17 PM..
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  #35  
Old April 14th, 2011, 04:16 PM
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Default Comrade Brian61

Comrade Brian61, your next mission in the campaign is attached . . .
Quote:
Comrade, congratulations on your capture of the bridge at Arka. You must continue your advance, clearing the road south towards Simga. There is an important Rail Transfer Station to your south that need to be secured.**

Our spies tell us the Whites are preparing to destroy sections of the rail to prevent us from keeping up with their rearguard. The weather is expected to be clear.**

An armored train is closely following your main force and this will support your efforts with 2x 76mm field guns.**

You will have 15 Repair Points for this mission. When you add the Scenario to your Campaign, set the BUILD points for Node 002 to 15. Make sure you SAVE again after doing this.**
Mission #02

Install instructions:
Quote:
1) Unzip the C041_RED_ACTIONS_Brian61_002.zip file.
2) add U041i002.txt file to your winSPWW2 Campaigns folder.
3) add spscn052.cmt and spscn052.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 041 RED_ACTIONS Brian61 by adding scenario 052 into node 002 (the third scenario slot).
5) EDIT your BUILD points for Node 002 to 15.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at [email protected]
Attached Files
File Type: zip C041_RED_ACTIONS_Brian61_002.zip (44.4 KB, 120 views)
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  #36  
Old April 14th, 2011, 04:21 PM
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Default Comrade Roman

Comrade Roman, your next mission in the campaign is attached . . .
Quote:
Having penetrated the enemy's right flank north of Zapadnyy, you have been ordered to drive northeast and sweep in towards the coast to close the enemy's route of retreat along the Tsentral'nyy - Chil'Chikan Causeway. Once you reach the causeway you are to continue pushing southwest and clear the road and the Tsentral'nyy - Chil'Chikan Railway of any advancing enemy.**

Although Comrade Skirmisher failed to destroy the enemy at Zapadnyy he did manage to inflict enough damage to force them to withdraw towards Tsentral'nyy. This means that you can expect a large force moving your way as they fall back towards Chil'Chikan.**

You will have 23 Repair Points for this mission. When you add the Scenario to your Campaign, set the BUILD points for Node 002 to 23. Make sure you SAVE again after doing this.**
Mission #02

Install instructions:
Quote:
1) Unzip the C044_RED_ACTIONS_Roman_002.zip file.
2) add U044i002.txt file to your winSPWW2 Campaigns folder.
3) add spscn082.cmt and spscn082.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 044 RED_ACTIONS Roman by adding scenario 082 into node 002 (the third scenario slot).
5) EDIT your BUILD points for Node 002 to 23.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at [email protected]
Attached Files
File Type: zip C044_RED_ACTIONS_Roman_002.zip (45.7 KB, 120 views)
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  #37  
Old April 14th, 2011, 04:22 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

ANOTHER FYI. You CANNOT Expand your current force. You can only REPAIR your existing Core.
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  #38  
Old April 14th, 2011, 05:17 PM
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Default Comrade iCaMpWiThAWP

Comrade iCaMpWiThAWP, your next mission in the campaign is attached . . .
Quote:
Comrade, your forces have stopped the enemy advance cold. Now the time has come to counterattack and drive them back towards Partizanskiy however there is a choke point where they may be able to easily stop you. You will need to clear this area and make sure to way is open along the Partizanskiy - Ul'beya coastal roadway.**

In addition to the White force invaders local peasants have reported seeing both Japanese and British Interventionist troops maneuvering in the area. As with the Whites these foreigners are to be targeted as enemy's of the state. The weather is expected to be clear.**

You will have 24 Repair Points for this mission. When you add the Scenario to your Campaign, set the BUILD points for Node 002 to 24. Make sure you SAVE again after doing this.**
Mission #02

Install instructions:
Quote:
1) Unzip the C043_RED_ACTIONS_iCaMpWiThAWP_002.zip file.
2) add U043i002.txt file to your winSPWW2 Campaigns folder.
3) add spscn072.cmt and spscn072.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 043 RED ACTIONS iCaMpWiThAWP by adding scenario 072 into node 002 (the third scenario slot).
5) EDIT your BUILD points for Node 002 to 24.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at [email protected]
Attached Files
File Type: zip C043_RED_ACTIONS_iCaMpWiThAWP_002.zip (45.0 KB, 119 views)
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  #39  
Old April 14th, 2011, 06:07 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by Skirmisher View Post
Maybe if you focused on one player at a time, it would be less of a burden.

In order that you recieved the first battle back.

That way,you wouldn't need to account for all the text, all at once.
I may try to stagger the battles a little, like you mentioned, working on them as they are posted. I think I can work on 2 as the other 2 are posted and being played. The problem is the battles are pretty small so while I can whip them out quicker, you guys also plow through them quicker.

Right now I think I'm going to aim for a 1 week turnaround time from the time you post/email me the results of your battle till the next scenario for that player is posted.
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  #40  
Old April 14th, 2011, 10:16 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Done. My battle is over. Nothing remained of the enemy. I killed everything. Their heavy weapons and their headquarters. Cossacks again showed their worth.
Attached Files
File Type: rar Battle 2.rar (51.0 KB, 118 views)
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