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August 18th, 2004, 11:50 AM
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General
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Join Date: Mar 2002
Location: Indiana
Posts: 3,229
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Re: Are you tough enough to be the \"King of the Hi
How are the games on the bottom of the hill going? I am getting anxious for another player to go against.  I might get rusty sitting here in the middle of the hill and my one game winning streak might be at risk...
I was looking at the stats and I stink at KOTH!  I am 4 and 9 in my 13 games played. 
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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August 18th, 2004, 02:42 PM
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Corporal
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Join Date: Jun 2003
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Re: Are you tough enough to be the \"King of the Hi
Ah yes, 42
The untimate answer of life, the universe, and everything.
Of course, the real issue is what is the question!
thus we have the ultimate question of life, the universe, and everything, that being :"what do you get when you multiply 9 by 6? 42.
Thus it becomes readily apparent that there is something ultimately flawed in life , the universe, and everything.
So long, and thanks for all the fish. 
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Hard Work Often Pays Off After Time, BUT Laziness Always Pays Off Now.
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August 18th, 2004, 10:32 PM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: Are you tough enough to be the \"King of the Hi
Well, Master B. is beating the crap outta me. Won't be long now.
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Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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August 18th, 2004, 11:29 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Are you tough enough to be the \"King of the Hi
Quote:
Grandpa Kim said:
Well, Master B. is beating the crap outta me. Won't be long now.
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Well... although I have advantage because expanded somewhat better, and this time had some luck with the galaxy (many breathable planets availables!), think still the game is not decided.
In some turns we will see if I can conffirm my advantage...
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August 19th, 2004, 05:05 PM
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Sergeant
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Join Date: Jul 2004
Location: Toronto, Canada
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Re: Are you tough enough to be the \"King of the Hi
Slightly OT.
Quote:
Alneyan said:I will let the case of the OA for a defender of the Organic trait, as I would be hard pressed to say anything in its famour (well, besides saying it is virtually free, and has the highest hitpoints per kt rating)
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Thx for the advice... hrm, organic trait is the only trait I would really consider taking in this kind of game. Combined with a high build rate and organic weapons, you could build ships really fast.
I wonder if anybody has figured the exact optimal percentage to put your build rate to. (4/3) * (3/2) (build rate percentage of 134% times emergency build) gives you 2. So a 2 turn colonizer would take 1 turn with a 134 percentage rating in build. Combine with hardy industralists, and you only neeed to beef up your build rate around 10% or so.
However there's population modifiers too. And, maybe ships that will take 3 turns will take two turns with emergency build with 33% setting... it would be advantageous to be able to build a destroyer in one turn in emergency build. Does anybody know the min/org/rad rate of an average destroyer (basics, armors, ecm, engines, sensors, self destruct and DUC equipped) and how much your build rate has to be beefed up to do this properly? I could figure it out, and probably will end up doing it too lol.
Would also be nice to know the min/org/rad cost of an average organic destroyer (organic armors and weapons) and how much you need to beef up your build rate to build one of these in one turn... I imagine far less than the standard destroyer.
Anyway if nobody is willing to share this stuff, I'll start doing field testing on my own and post my results =)
Brian
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August 19th, 2004, 05:26 PM
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Sergeant
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Join Date: Jul 2004
Location: Toronto, Canada
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Re: Are you tough enough to be the \"King of the Hi
I just did a quick check... with 175% build rate, 150% for emergency build and 2k spaceyard, you get around 5250. I made a quick destroyer with max tech and standard 2 PD's and 4 APB's, and all the standard stuff, and it costs around 8500 mins. So, if you wanted the destroyer out in 2 turns, 4k build rate... not that hard to do, would need about a 145% build rate, so if you take hardy industralists you would need about 20% construction rate to do this... of course this is ignoring population modifiers.
Getting a destroyer out in one turn seems impossible, unless you tank all your other stats and put build rate to 150% AND choose hardy industralists for a total of 175% build rate, combined with the 1.5 emergency build and you get around 5250 which isn't nearly close to 8500... even with a 40% boost around your homeplanets, you still don't get enough.
So, my dreams of making a super race pump out destroyers in one turn is over lol. Oh well. Unless organic weapons turn out to lower the cost extragavantly... which I think they might... possibly combining organics with a high build rate and you could have the 1 turn destroyer.
Very rough so far, tell me what you think.
Brian
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August 19th, 2004, 07:08 PM
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Major
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Join Date: Jan 2003
Location: Oslo, Norway
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Re: Are you tough enough to be the \"King of the Hi
Well; pretty sure your calculations are right, but what would you need such a destroyer for ? It would be obsolete before it could hit the frontlines
Some free tips, use them or loose them
- Don't build too many useless warships (like the ones above), the maintanance will kill you.
- Buildrate, You only need enough to be able to do 1 turn colonizers on HW on EB, and in 2 turns on normal build on new colonies. Anything more is nice to have but not needed.
- Spend your points on Aggressiveness/Defensiveness, Maintanance and Propulsion Expert. Use the rest to Minerals and Research.
- If you do use organic, get OA III ASAP and Ram your opponent.
And have fun.
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Never trust a cop with rubber gloves.
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August 19th, 2004, 08:16 PM
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Sergeant
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Join Date: Jul 2004
Location: Toronto, Canada
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Re: Are you tough enough to be the \"King of the Hi
Yeah, prop expert hardy indus and adv storage are what I use now... but getting organics and having a high build rate means I'll sacrifice one of those, probably prop expert...
I didn't mean that I would build destroyers and stockpile them... rather stockpile resources, and once I encountered an enemy, I would build my fleet rather quickly... I got the destroyer idea from someone who suggested to me when I thought up of a crazy idea to build 200+ escorts in 20 turns lol, didn't work cause I didn't know that BSY only have 1k build rate... oh well.
Went something like putting scattering/stealth armor on destroyer, combined with normal bonus and ecms and you'd get around 5% more dodge modifier than a frigate.
I like the idea of many small ships...
How it would go is this, by the time I encountered my opponent/s, I would have about 5-10 planets capable of building destroyer in 1 turn, and get a quick fleet out and annihilate them =)
Brian
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August 19th, 2004, 08:54 PM
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General
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Join Date: Jan 2003
Location: Atlanta, GA
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Re: Are you tough enough to be the \"King of the Hi
Of course, there's the problem of training them just as quickly  .
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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August 19th, 2004, 08:59 PM
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Second Lieutenant
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Join Date: Aug 2003
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Re: Are you tough enough to be the \"King of the Hi
K.O.T.H. Gandalph vs Parabolize
Game Date: 2409.5
Gandalph Surrenders!
Good Game. 
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