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  #11  
Old May 28th, 2001, 10:53 PM
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Default Re: Best Mods To Get?

Great, thanks for your detailed advice. At the moment I'm just wondering about the interim steps 2) and 3)
but I think I'll find it out...

quote:
Originally posted by suicide_junkie:
[quote]
2) Start a random game with lots of random opponents, then set them all to human control.
3) Save every race to a new EMP file such as "Nomads TDM Cuecappa.EMP"



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  #12  
Old May 29th, 2001, 12:07 AM
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Default Re: Best Mods To Get?

SE4 complains if you try to load a race that recorded a different number of racial traits (selected or not) than the modded game has.
Random races don't complain, and just don't have the new traits selected. You save the random ones, open to edit and turn on the new trait.
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