.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Mods
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old November 2nd, 2024, 09:54 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
DRG will become famous soon enough
Default Experiment

This is the very early stage of an experiment in adding motion to the helo blades using the same cycling colours as the smoke uses in animation.....It may ultimately not work the way I hope it will and be scrapped but give me some feedback yeah or nay on this helicopter blade experiment

2x normal

Attached Thumbnails
Click image for larger version

Name:	EXP1.png
Views:	212
Size:	3.8 KB
ID:	17117  
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
The Following 4 Users Say Thank You to DRG For This Useful Post:
  #2  
Old November 2nd, 2024, 02:03 PM

Dion Dion is offline
Sergeant
 
Join Date: Mar 2007
Location: Saline, Michigan, USA
Posts: 230
Thanks: 184
Thanked 55 Times in 44 Posts
Dion is on a distinguished road
Default Re: Experiment

That looks very good. A lot better than it is now. I even think it looks better than moving blades.
Reply With Quote
The Following User Says Thank You to Dion For This Useful Post:
  #3  
Old November 3rd, 2024, 03:33 AM
FASTBOAT TOUGH's Avatar

FASTBOAT TOUGH FASTBOAT TOUGH is offline
Lieutenant General
 
Join Date: Oct 2008
Location: Kingsland, GA.
Posts: 2,776
Thanks: 752
Thanked 1,297 Times in 973 Posts
FASTBOAT TOUGH is on a distinguished road
Fallout Re: Experiment

Would've replied sooner but, you know where I was.

A resounding YES, anything you guys can do to within the limits of the software to "cosmetically" make the game look better, I for one would most certainly support!!

Does this maybe open the door to allow damaged helos to "attempt" an auto-rotation landing!?!

Well, you can't blame a guy for trying!?!

Definitely caught my eye when I saw it.

Regards,
Pat
__________________
"If something is not impossible, there must be a way of doing it." - Sir Nicholas Winton

"Ex communi periculo, fraternitas" - My career long mentor and current friend -QMCM/SS M. Moher USN Ret..
Reply With Quote
The Following User Says Thank You to FASTBOAT TOUGH For This Useful Post:
  #4  
Old November 3rd, 2024, 05:35 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
DRG will become famous soon enough
Default Re: Experiment

I am not happy with the way the flashing greys are appearing so need to make adjustments but this is how they look now in the game at the brightest in the cycle. There are a number of experiments I need to try

Attached Thumbnails
Click image for larger version

Name:	EXP1b.png
Views:	181
Size:	54.5 KB
ID:	17118  
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
The Following 2 Users Say Thank You to DRG For This Useful Post:
  #5  
Old November 3rd, 2024, 11:10 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
DRG will become famous soon enough
Default Re: Experiment

One step further.. I am still not happy with the way the colour cycling is going but I have more things to try

The radius of the blades has been increased a bit

how they look in a game and the encyclopedia at the brightest point of the cycle



and the darkest point ( Cycling colours do not appear in the encyclopaedia )



Further experiments will focus on the order the flashing greys are applied . Right now that is one gray on one side of the "blade" and another on the other side but I suspect that WYSIWYG as the cycling *seem* to follow a set order no matter which colour is applied.

It's a six second cycle series of six flashing greys but also one non flashing black and one non flashing grey and what I want to get is them appearing in sequence but it doesn't seem to work that way.....tests still ongoing as time allows

I had been thinking that all but the twin blade 'copters that have the blades fixed on the Icon draw their blades from one SHP file and IF I can get this looking more the way I hoped I could set up the Graphics folder to hold the original fixed blades set that could be swapped if anyone finds the "spinner-flasher" blades annoying so we are interested in opinions pro and con to this idea
Attached Thumbnails
Click image for larger version

Name:	exp2d.png
Views:	170
Size:	54.0 KB
ID:	17119   Click image for larger version

Name:	exp2d2.png
Views:	175
Size:	53.9 KB
ID:	17120  
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc

Last edited by DRG; November 3rd, 2024 at 11:21 AM..
Reply With Quote
The Following User Says Thank You to DRG For This Useful Post:
  #6  
Old November 3rd, 2024, 11:42 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
DRG will become famous soon enough
Default Re: Experiment

Getting closer

This shows part of the sequence but it's still not quite the way I want it

Attached Thumbnails
Click image for larger version

Name:	closer.png
Views:	170
Size:	42.6 KB
ID:	17121  
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc

Last edited by DRG; November 3rd, 2024 at 12:08 PM..
Reply With Quote
  #7  
Old November 3rd, 2024, 12:17 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
DRG will become famous soon enough
Default Re: Experiment

One more then I have to do other things

Progress

I can choose between clockwise and counter-clockwise ..... From the info I have found --Most American helicopter rotors turn counterclockwise when viewed from above, while French and Russian helicopters turn clockwise

Think it's going to be clockwise but I'm getting ahead of myself

I have got it so that the sequence does appear to go one way or the other but only two of the 6 stages and that may be enough but I have other things that need my attention today and will get back to this later but here are two most obvious parts of the sequence

A---> B
Attached Thumbnails
Click image for larger version

Name:	A-B.png
Views:	171
Size:	37.3 KB
ID:	17122  
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
The Following 2 Users Say Thank You to DRG For This Useful Post:
  #8  
Old November 3rd, 2024, 01:49 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
DRG will become famous soon enough
Exclamation Re: Experiment

I made a 20 second animated screenshot with a program (ClipClip) I have never used before and the learning curve using it with the game was steep

Click on the link to play it.


https://i.imgur.com/IBqMFZ4.mp4


You will notice that depending on the way the icon is facing changes the perceived rotation of the blades due to the way the game flips Icons so I will not be creating clockwise and counterclockwise options

Its still not exactly how I want it to work but it's better than the first attempt and I will continue to tinker with it but this may be " as good as it gets" using the games colour cycling code and palette

I could use some feedback good or bad
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc

Last edited by DRG; November 3rd, 2024 at 11:15 PM..
Reply With Quote
The Following 3 Users Say Thank You to DRG For This Useful Post:
  #9  
Old November 3rd, 2024, 08:45 PM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 366
Thanked 440 Times in 318 Posts
scorpio_rocks is on a distinguished road
Default Re: Experiment

I Like it! Well done - always impressed with what you can manage with a few pixels and a limited palette!
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
The Following User Says Thank You to scorpio_rocks For This Useful Post:
  #10  
Old November 3rd, 2024, 11:03 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
DRG will become famous soon enough
Default Re: Experiment

A further experiment. This version has less streamers in the blades so it does not clutter up the icon as much and is a bit more subtle

https://i.imgur.com/9Zy5Hy1.mp4
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
The Following 2 Users Say Thank You to DRG For This Useful Post:
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.