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January 21st, 2007, 04:25 AM
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Colonel
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Join Date: Jan 2001
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Anyone working on AI for standard SE V?
Although I of course use the excellent balance mod with the improved AI, I would like to know if anybody is working on the AI for standard SE V (as the TDM mod for SE IV).
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January 21st, 2007, 01:42 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Anyone working on AI for standard SE V?
There was a player over at se5.com that was working on AIs for stock, but has sort of disappeared. There's another guy, Fallen Haven, doing AI work but it's also for a mod.
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January 21st, 2007, 02:00 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Anyone working on AI for standard SE V?
I asked some of the TDM guys and they aren't.
Maybe if they got some encouragement???
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Slick.
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January 21st, 2007, 02:05 PM
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Colonel
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Join Date: Jan 2001
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Re: Anyone working on AI for standard SE V?
If I look at the AI files I understand the reluctance!
For me these files are very hard to understand. Just for instance how do you chance the AI design creation?
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January 21st, 2007, 02:18 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Anyone working on AI for standard SE V?
Aaron is the only one I know of.
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Things you want:
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January 21st, 2007, 06:23 PM
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Sergeant
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Location: Kingston, Ontario
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Re: Anyone working on AI for standard SE V?
Quote:
Q said:
If I look at the AI files I understand the reluctance!
For me these files are very hard to understand. Just for instance how do you chan g e the AI design creation?
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But I thought you were Q 
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January 21st, 2007, 06:28 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: Anyone working on AI for standard SE V?
I haven't even started yet. The AI is farther down on my list.
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January 21st, 2007, 09:54 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Anyone working on AI for standard SE V?
It's intimidating at first, but once you start understanding how the files work together and the how the current functions work it becomes a lot easier to change and come up with new functions.
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January 21st, 2007, 10:03 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Anyone working on AI for standard SE V?
Any chance of sharing some of your AI wisdom on the Wiki, Kwok?
Everybody kept asking for scriptable AIs, so what's the problem now that we have them?
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January 21st, 2007, 10:10 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Anyone working on AI for standard SE V?
Yes I would especially love to read more about how to set the ship sizes, orientations, and so on in addition to any AI info.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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