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  #51  
Old December 18th, 2002, 03:28 PM
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Default Re: SE4 by Committee

I'll volunteer for the finance minister.
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  #52  
Old December 18th, 2002, 06:52 PM
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Default Re: SE4 by Committee

This is all a really interesting idea.
I will probably take political minister.
What all would be involved with that one? I wouldn't need to be Online in like IRC would I? Let me know what all I would have to do.
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Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #53  
Old December 18th, 2002, 07:09 PM
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Default Re: SE4 by Committee

this does all sound pretty cool. i probably would not have enough time to play very often, but i think i would not mind governing some little provincial backwatter, if one ever opened up. maybe if you ever colonize a planet with a moon(s) then I could take one or the other, and bicker with the govenor of the planet or moon.

or maybe if you just have some backwatter system filled with several small-fry planetary govenors, you could toss me in there too. maybe we could start a little civil war in the system, or have labor disputes or something. we could name the planet Berkeley and ban anything useful from being built there.

it would be a 'green' planet with no industrial construction, and no military construction, and we would get upset about the polution caused by excessive coffee bean grinding. and we would complain any time the output from our research facilities were used for anything besides developing new eco-friendly farming techniques.

or not. or most definitly not. i would still like to be a backwater govenor with neighbors to bicker with, though.
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  #54  
Old December 18th, 2002, 07:38 PM
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Default Re: SE4 by Committee

Quote:
What all would be involved with that one? I wouldn't need to be Online in like IRC would I? Let me know what all I would have to do.
As the political minister, you will get a major block of votes when dealing with alien races.
You would also be the person to turn to if another player wants to deal with aliens (trade, demands, pay a ransom for a captured avatar, etc).
Until aliens do show up, you'll essentially be a senator.

Signups:
#1: Geo. (General/Colony Ship Captain)
#2: Arkcon. (Science Minister)
#3: Matryx (General)
#4: Dead meat (Defense Minister)
#5: LazarusLong (Colonization Minister)
#6: TerranC (R&D Minister)
#7: Lemmy (General/Simulation Minister)
#8: Tesco Samoa (General)
#9: Dan C (Transportation Minister)
#10: Skulky (Construction Minister)
#11: Askan Nightbringer (Senator)
#12: Sabaoth (System Lord)
#13: Krsqk (Finance Minister)
#14: Ragnarok (Political Minister/Ambassador)
#15: Puke (Local Governor)

Minister jobs:
- Individual planets: small ones seem popular with RPers and those with little time to be in the spotlight. Manages ships in orbit.
- System lords: Rules all planets in a system that have no individual ministers. Manages ships making intra-system journeys.
(Taken) Political: One overall, or possibly one Minister for each race as an Ambassador.
(Taken) Finance: Watches over the budget and expenditures.
(Taken) Defense: Manages the overall inter-system distribution of warships.
- Economic: Manages resource generation, and general facility construction.
(Taken) Transportation: Manages the overall non-military shipping and travel arrangements.
(Taken) Colonization: Organizes colonization efforts.
Covered by Transportation if nobody claims the job.
(Taken) Science: Manages research projects.
(Taken) R&D: Designs ships.
- Covert Ops: Manages intel once researched.
(Taken) Construction: Decides locations to build at, and negotiates with local ministers.
- Naming Minister: Renames planets, ships, Design Classes.
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  #55  
Old December 18th, 2002, 08:51 PM
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Default Re: SE4 by Committee

I'll sign up for Naming minister.
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  #56  
Old December 18th, 2002, 09:09 PM
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Default Re: SE4 by Committee

Quote:
As the political minister, you will get a major block of votes when dealing with alien races.
You would also be the person to turn to if another player wants to deal with aliens (trade, demands, pay a ransom for a captured avatar, etc).
Until aliens do show up, you'll essentially be a senator.
Alright, I think I can handle that. I will do the best I can.
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Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #57  
Old December 18th, 2002, 10:09 PM
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Default Re: SE4 by Committee

Neato. I'll just be a senator for now, maybe pick up a small backwater planet (or system) later on.
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SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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  #58  
Old December 18th, 2002, 11:11 PM
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Default Re: SE4 by Committee

Quote:
Originally posted by Captain Kwok:
I'll sign up for Naming minister.
If you can think of a better name than "Naming" minister, you're in

Signups:
#1: Geo. (General/Colony Ship Captain)
#2: Arkcon. (Science Minister)
#3: Matryx (General)
#4: Dead meat (Defense Minister)
#5: LazarusLong (Colonization Minister)
#6: TerranC (R&D Minister)
#7: Lemmy (General/Simulation Minister)
#8: Tesco Samoa (General)
#9: Dan C (Transportation Minister)
#10: Skulky (Construction Minister)
#11: Askan Nightbringer (Senator)
#12: Sabaoth (System Lord/Local Governor)
#13: Krsqk (Finance Minister)
#14: Ragnarok (Political Minister/Ambassador)
#15: Puke (Local Governor)
#16: Captain Kwok ("Naming" Minister)
#17: Will (Senator)

Minister jobs:
- Individual planets: small ones seem popular with RPers and those with little time to spend in the spotlight. Manages ships in orbit.
- System lords: Rules all planets in a system that have no individual ministers. Manages ships making intra-system journeys.
(Taken) Political: One overall, or possibly one Minister for each race as an Ambassador.
(Taken) Finance: Watches over the budget and expenditures.
(Taken) Defense: Manages the overall inter-system distribution of warships.
- Economic: Manages resource generation, and general facility construction.
(Taken) Transportation: Manages the overall non-military shipping and travel arrangements.
(Taken) Colonization: Organizes colonization efforts.
Covered by Transportation if nobody claims the job.
(Taken) Science: Manages research projects.
(Taken) R&D: Designs ships.
- Covert Ops: Manages intel once researched.
(Taken) Construction: Decides locations to build at, and negotiates with local ministers.
(Taken) Naming Minister: Renames planets, ships, Design Classes.

[ December 18, 2002, 23:09: Message edited by: Suicide Junkie ]
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  #59  
Old December 19th, 2002, 01:49 AM
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Default Re: SE4 by Committee

..Intergalatic Designation Minister.. Been there done that and as a result I love the new show "John Doe"

P.S. SJ, this thread is seeing as much action as my Avatar thread in it's hey day! It's great to be popular Eh?

[ December 18, 2002, 23:53: Message edited by: David Gervais ]
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  #60  
Old December 19th, 2002, 01:56 AM
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Default Re: SE4 by Committee

"Minister of Nomenclature" ?
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