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September 5th, 2007, 07:53 PM
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Re: Holy magic for Pretenders
It would also increase the focus on the religion aspect of the game, so a warrior religion worshipping a mighty hero of old (the Allfather, maybe), would function differently than the cult of the sun god. These layers of variety, on top of the already existent nations and pretenders, provide for even more strategy/replayability.
Plus, I'd love some of the titans to be usefull.
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September 5th, 2007, 09:05 PM
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Re: Holy magic for Pretenders
Its quite counterintuitive though.
Holy magic is power derived from the Pretender. The Pretender doesn't get it because his 'god' status is derived from his worshippers. Its a mutual relationship that can't be altered.
It does open up some game mechanics, but very unthematic.
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September 5th, 2007, 09:12 PM
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First Lieutenant
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Re: Holy magic for Pretenders
Quote:
Wahnsinniger said:
Its quite counterintuitive though.
Holy magic is power derived from the Pretender. The Pretender doesn't get it because his 'god' status is derived from his worshippers. Its a mutual relationship that can't be altered.
It does open up some game mechanics, but very unthematic.
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Exactly. The preists get special holy spells because of which pretender chassis you choose.
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September 5th, 2007, 09:37 PM
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Re: Holy magic for Pretenders
But we already have something of the sort, certain nations getting special undead holy spells irregardless of their pretender choice. Shouldn't it be an undead god that gives the ability to cast sepulcher, etc
Honeybadger, are you asking for pretenders to get ranks in holy magic and the ability to cast holy spells?
or (and I'm assuming this is it)
There are already nation specific spells, why not pretender specific spells - with holy being the easiest implementation.
Similarly, nation + pretender specific spells. For instance, I'm playing EA TC I get chastisement (3S), if I choose the god of war pretender I'll get chastisement + god of war specific spells (ex. heroism +15hp).
If I'm playing LA Ermor I may get sepulchre, and if I choose god of war I get sepulchre and "heroism"
Holy seems to make the most sense, but it wouldn't have to be limited to that.
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September 6th, 2007, 02:00 AM
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Second Lieutenant
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Re: Holy magic for Pretenders
You are correct in you assumption, jutetrea. The title is somewhat misleading, but HB mentioned it earlier in another thread.
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September 6th, 2007, 03:10 AM
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Re: Holy magic for Pretenders
Yeah the title is pretty misleading.
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September 6th, 2007, 04:16 AM
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Re: Holy magic for Pretenders
Is it a mod command that allows a spell to be designated for a certain nation? Could a similar mod command (in a patch) allow pretender spell designation or is there currently no check for pretender chassis available?
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