|
|
|
 |
|

May 12th, 2007, 05:26 PM
|
 |
Sergeant
|
|
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Mono Update: soon
got my laptop this week, so getting mono and going to try and put a build together for all of you. i'll keep you posted
|

May 12th, 2007, 05:36 PM
|
 |
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Mono Update: soon
's cool. I think you don't even have to recompile with the Mono Compiler at all, but doing so might help to find out what won't work like intended under Mono. Other than that VS and Mono seem bytecode-equivalent?
|

May 12th, 2007, 05:38 PM
|
 |
Sergeant
|
|
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mono Update: soon
ok, so is this something that people can install and then have c# apps run on thier machine?
|

May 12th, 2007, 06:20 PM
|
 |
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Mono Update: soon
Yes, basically that's it. And they can compile programs with it on their machine, too, and even hand it over to "regular" VS.NET users, even though they compiled it on *nix.
But if you got Mono then you can check for yourself if your code might have any trouble with it, so it's a good thing.
|

June 16th, 2007, 08:55 PM
|
 |
Sergeant
|
|
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Dom3 Unit Maker v1.05
version 1.05 is out kids, check the changelog for the info
|

June 25th, 2007, 08:36 PM
|
 |
Sergeant
|
|
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dom3 Unit Maker v1.05
if anyone is having trouble with the attachment, there's a link at the top of the first post where i'm hosting the file, i'll try to remember to keep it up to date.
|

June 25th, 2007, 09:28 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Dom3 Unit Maker v1.05
Is the link in your sig any good? It says MapGen Alpha
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

June 26th, 2007, 10:12 AM
|
 |
Sergeant
|
|
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dom3 Unit Maker v1.05
the links in the sig lead to the threads in the forums. the alternate links are going to be at the top of the body of the first post for each thread. the unit maker has an alternate link, but mapgen doesnt yet, i will probably wait to do that for a few days yet.
|

August 23rd, 2007, 05:00 PM
|
 |
Private
|
|
Join Date: Aug 2007
Location: Serbia
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dom3 Unit Maker v1.05
What command do i use to make a unit that changes shape when it's badly hurt ( jaguar warrior ) ?
|

August 25th, 2007, 11:53 PM
|
Private
|
|
Join Date: Mar 2007
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dom3 Unit Maker v1.05
Hey man great job on this program. I may find myself using it pretty soon. Just did a test run with it and it seems that the only two commands that didn't work for me are eyes and castledefense
Just figured I'd give you a heads up
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|