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  #211  
Old June 20th, 2007, 01:09 AM

Xietor Xietor is offline
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Default Re: No Problem

Lolo,

My hands are basically tied with respect to Agartha and Bandar Log's Epic Heroes made by Endoperez. He has been serving in his country's armed forces, and has not been available for dominions III discussions of late.

Endoperez made the 2 heroes he did for the Epic Heroes Mod, with the clear understanding that I could only tweak his heroes if they were OVERPOWERD, not otherwise.

While I technically breached the deal by adding a research bonus to Agartha, Endoperez gave his blessing to that change. I do understand that he thought the magic abilities of the Agartha Epic Hero opened up significant options not otherwise available to agartha.

You could send him a pm highlighting the imbalances you have observed. So he is not one of the 3 Hall of Fame commanders your race presently has?


And Dr. P, boring? Pleeassse. You made him. If you want a melee type hero, feel free to redesign him. I am not sure Tien chi needs a dominion summon for early expansion or defense.

Dr. P said:

"He's rather like an existing hero Lu Ting-Pin (whom I also got) but with +1W, +2A, +1H, awe, magic being, the dominion spread, and he loses flight and the armor slot."

The thing is, my good Dr., there is no guarantee you will get one of the very powerful Worthy Heroes. You begin the game with Li Bo.

And the Epic Heroes are supposed to be Epic, but some of the beefed up 1.7 Worthy heroes are sorta Epic as well. For some races it almost makes sense to take 3 luck to try and maximize your chancce of getting the Worthy heroes.

If you take 3 mis like Pythium, you only get your Epic Hero. So if another player takes 3 misf with Tien Chi, maybe Li Bo's value to them will be greater than a player who had the good fortune to get an immortal Worthy Hero right off the bat!

I will add that I have yet to get any worthy hero, and yes i am jealous!
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  #212  
Old June 20th, 2007, 01:29 AM

LoloMo LoloMo is offline
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Default Re: No Problem

No worries Xietor, I'll try to work towards the advantage Endoperez had in mind.
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  #213  
Old June 20th, 2007, 02:53 PM
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Default Re: No Problem

I apologize for the stale turn. Something unexpected came up at the last minute and I was 30 minutes too late to submit my turn . Just to let you know, the stale was an isolated instance.
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  #214  
Old June 20th, 2007, 03:55 PM
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DrPraetorious DrPraetorious is offline
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Default Re: No Problem

Oh, you're right. He's +1F,+1A vs. the basic version. Okay, that's fair. I still think Li Bo should get his flight back - maybe trade fire for nature? The fire is a lot *better* but he's really very similar to the other immortal. He's sort-of a bard, maybe he should be a stealthy spy? With the dominion spread you might actually use him for that.

R'lyeh, the vile betrayer, must perish! After agreeing with me on a joint attack against Mictlan (but not to an NAP, I don't believe), he has stabbed me in the back, taking my only water province (held in reserve to cast underwater summons.)

Therefore, I extend the scaly hand of peace towards our mutual neighbors - Mictlan (jutetrea) and Atlantis (zoshan), may consider allying themselves with R'lyeh, but do you really wish such a poisonous snake at your side? The celestial empire promises true constancy.

Death to R'lyeh!
--Knife Bright Insight
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  #215  
Old June 20th, 2007, 05:41 PM
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Tuidjy Tuidjy is offline
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Default Re: No Problem

Speaking of heroes, I have made no use of my angel except as H3 priest. Without
equipment he is much too vulnerable. I have played a few test games, and he
cannot be risked in front line combat even with Alt3 and Ench3. With some
equipment he becomes a bit tougher, but is still not worth risking against
barbarians, most of the tribe warriors, or lancers.

On the other hand, he may be a SC of note once he's equipped at Con4 Alt3 Ench3.
Unfortunately, the random generator seems to always give him the morale+leadership
trait. That has been the case in 4 out of the 5 games I started with him.
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  #216  
Old June 20th, 2007, 07:58 PM

Zoshan Zoshan is offline
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My hero has a squid face. Beat that!!!
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  #217  
Old June 22nd, 2007, 03:11 AM

Sieger Sieger is offline
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Default Re: No Problem

Quote:
R'lyeh, the vile betrayer, must perish! After agreeing with me on a joint attack against Mictlan (but not to an NAP, I don't believe), he has stabbed me in the back, taking my only water province (held in reserve to cast underwater summons.)

Therefore, I extend the scaly hand of peace towards our mutual neighbors - Mictlan (jutetrea) and Atlantis (zoshan), may consider allying themselves with R'lyeh, but do you really wish such a poisonous snake at your side? The celestial empire promises true constancy.

Death to R'lyeh!
--Knife Bright Insight
The good people of Mictlan are a bit bloodthirsty; but after careful consultations with our Starspawns it was decided to leave the friendly (albeit blood-hungry) people of Mictlan alone.

We would never wish conflict with our friendly (albeit desirous of conquest) neighbors T'ien C'hi! However, we looked upon your control of the water province in question and were puzzled. Would it not be better for the tritons to be ruled by benevolent Illithids, who, as fellow under water creatures better understand their needs?!

And, while we are a trusting and peaceful race, we are cautious and suspicious of outsiders. We were concerned that perhaps a less-noble race than T'ien C'hi could some day come to control said underwater province and use it as a base from which they could summon all manner of dreadful things to use against our peaceful nation. So it was decided, albeit with a heavy heart, that we had to wrest control of it from our dear friends, the nation of T'ien C'hi.
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  #218  
Old June 25th, 2007, 06:38 PM

jutetrea jutetrea is offline
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Default Re: No Problem


Mictlan's diplomacy efforts have been weak this game, real life has been busy. To save effort, we'll get everything out in the open initially.

Mictlan has finished expanding to neutral territories.

Unfortunately due to our scales we will need to continue expanding somewhere, our income is already dropping and with no blood economy forthcoming we would be in dire straights soon.

We currently have NAPs with all of our neighbors other than T'ien Chi. TC has recently withdrawn their offer of peace, yet has made no direct assault on our lands (minus some unfortunate accidental meetings with their large god) (large, intimidating god)(with fangs, biiig fangs).

TC has a large army, large income, high research, and the forementioned large god. We have a largish army, good income, poor research, no SC god - but an SC hero and a very good bless.

While a confrontation with TC would be reasonable, it is not a foregone conclusion. Even with the heavy rumors of TC attempting to gain allies to attack us. We are an early stage threat, losing relevence as time passes. TC can be a very good late game threat if left unchecked. If willing to work together...

Again, Mictlan needs to start expanding again. Which will mean war with someone, within the next 4 turns. We would like to consider offers from our various neighbors in terms of temporary alliances and common foes.
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  #219  
Old June 25th, 2007, 07:49 PM

Xietor Xietor is offline
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It sounds like war is on the horizon for some unsuspecting nation........
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  #220  
Old June 25th, 2007, 08:10 PM

jutetrea jutetrea is offline
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No, they'll be suspecting. I'll formally declare war before doing anything of course, its just that we'll need a direction to expand. At this point there are just no directions better than any other (except fighting Ry'leh.. I hate water battles).

I'm just hoping it stirs the pot a bit, maybe find an ally or two - or an enemy or 3. If nothing happens in the next turn or two I'll see who wants to join up and pick on a common target. Right now it seems everyone in my neck of the woods is relatively peaceful. Terrible scales make peace difficult
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