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Old November 16th, 2002, 09:44 PM

Mysterial Mysterial is offline
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Default Re: Suggestions and observations from 1.06

Quote:
Originally posted by Quikngruvn:

--The character should not be able to cast the same spell over and over to get cumulative effects (for example, casting light ten times to fill the room with light). There should be a limit of one spell effect from scroll or spell per type in effect on the character at any time. This should be in addition to effects brought about by equipped items.
If he was going to edit that, I'd prefer it be configurable, like a setting "Max Stacking" or similar.
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Old November 19th, 2002, 04:38 AM
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Akachaki Akachaki is offline
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Default Re: Suggestions and observations from 1.06

something that amnoyes me a lot , it is that when playing the game there's only two way to return to the main menu , the first one is dieing and the second one wich is longer is completing the end quest of the mod. they should add a button on the ''load , export , quit , save '' menu. it amnoyes me to quit and re-enter to game only to go to the main menu.
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Old November 20th, 2002, 02:11 AM
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David E. Gervais David E. Gervais is offline
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Default Re: Suggestions and observations from 1.06

..Or an option to 'Abandon' current game which would send you back to the main menu where you could start a new game or quit!

Note: simple solutions always have a better chance of getting into a game.

Cheers!

P.S. I love how DO lets you quit a game quickly. I hate when games go through several menus just to leave a game! ..(options) .. (quit) .. (main menu) .. (exit) .. (Are you sure?) .. (Yes) .. -Finally you're at the desktop.. if they didn't try to be cute and add .. (OK) to the end of all those mouse-clicks!

[ November 19, 2002, 12:13: Message edited by: David Gervais ]
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Old November 19th, 2002, 09:41 PM
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Quikngruvn Quikngruvn is offline
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Default Re: Suggestions and observations from 1.06

Quote:
Originally posted by Mysterial:
quote:

--The character should not be able to cast the same spell over and over to get cumulative effects....
If he was going to edit that, I'd prefer it be configurable, like a setting "Max Stacking" or similar.
That would work too... heck, I'm all for more options. I just want something to balance that cyclops that casts Rage on itself a dozen times-- it's taken down a 17th level paladin with 1500 hit points in one swing....

David: heh. I can't argue with that. But, I also hate forgetting to save when I quit... how 'bout when you click Quit you get a prompt 'Do you want to save before quitting? Yes/No/Cancel.' One prompt, and it might save a few errant mouse clicks.

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