
March 10th, 2003, 12:59 AM
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Captain
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Join Date: Jan 2001
Location: Texas
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
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The only reason why most games have poor AIs is because they have features. GalCiv is looking to have no features, so of course good AI can be written for it.
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I think it is funny that you brought in the chess angle. I was thinking of mentioning that myself.
You may be right. I will definitely miss designing my own ships and fighting tactical battles. On the other hand, it *does* look like Gal Civ might include just enough cool features to make the game a bit more appealing than chess.
If the AI presents enough of a challenge, Gal Civ may be the space game I play single player while SEIV is the game I play multiplayer.
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