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  #241  
Old July 1st, 2007, 09:52 PM

llamabeast llamabeast is offline
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Default Re: If we only catch you, buddy!

Well, the admin would just have to send the turn to some trusted third party. Once that option is available then my position will be no different to that of any other third party.

I am very keen to make sure that I don't have to remain alert for all the games to run smoothly, once I've finished the server off - keeping track of ten games or more could quickly get overwhelming!
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  #242  
Old July 1st, 2007, 09:57 PM

llamabeast llamabeast is offline
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Default Re: If we only catch you, buddy!

Note that this is the same for all MP dominions games by the way. The way it should be done is that the departing player sets themselves to AI - that's how it's designed. Unfortunately sometimes people disappear without doing so.
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  #243  
Old July 1st, 2007, 09:58 PM

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Default Re: If we only catch you, buddy!

Actually, I think an admin cheating is very remote. The more commonly encountered problem would be a player believing erroneously that he has been cheated. So the more prudent course of action would be to not have the potential for cheating at all.
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  #244  
Old July 1st, 2007, 10:02 PM

llamabeast llamabeast is offline
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Default Re: If we only catch you, buddy!

Yeah LoloMo, I think you are right.

When I add the option to change a player's e-mail address, I will have the server e-mail the old address to inform them that it is being changed. This will prevent an admin from sneakily changing the address, resending the turn and changing it back to peek at the player's turn. And that is the only way I can think of that an admin will be able to cheat. Non-admin players should be completely unable to cheat on the LlamaServer so far as I can think.

As for setting players to AI - that's a bit tricky because you actually need someone to take the player's turn. As I say, I think finding a trusted third party (me, Gandalf, lch, Dr P or quite a number of other people) to take the turn and set them to AI is the way forward.
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  #245  
Old July 2nd, 2007, 05:57 PM
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Default Re: If we only catch you, buddy!

Another Seeking arrow was fired at the greatest water mage of Pythium. As a
powerful and respected functionary of the Empire, he had been gifted with a Robe
of Shadows, and laughed at the threat. Unfortunately, many of his younger
colleagues are getting quite uncomfortable at the thought that they may have to
dodge a Seeking Arrow themselves, without the benefit of etherialness.

One of our barbarian shamans has tried some of his divination methods, and
according to him, the culprit is Man, who is trying to draw our armies east, so
that his ally C'tis can rush to our capital unopposed. That of course is too far
fetched and no one's listening to the shaman...

But after all is said and done, whoever is doing the firing is an enemy, and he is
wasting four air gems per turn for a chance to kill a junior magician. Risky for
the Theurgs and Acolytes without a robe, but not necessarily bad for the Empire.
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  #246  
Old July 2nd, 2007, 08:06 PM

Xietor Xietor is offline
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Default Re: If we only catch you, buddy!

Everyone pause and take a deep breath.

Take one turn off from the hostilities and send me gold! My pathetic armies are fighting 80 double 9 blessed vans, and 5 watchers, that despite having 0/2 movement are part of the traveling circus through my lands!

These watchers also have a 25 precision and cast orb lightning(: So we are also accepting rings of lightning protection.

Who was it that claimed that Vanheim's Epic Hero was underpowered?

For those that do not know me-I have a warped sense of humor. I do not really expect any gold!

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  #247  
Old July 2nd, 2007, 08:58 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: If we only catch you, buddy!

80 double blessed vans?

Vanheim is still in better shape then I thought. Maybe we should have found a replacement for Foodstamp.

Those watchers hsould not be able to move. Is this an AI bug?


And send some of those vans my way. Machaka is still itching to take down more vans.
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  #248  
Old July 2nd, 2007, 09:08 PM

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Default Re: If we only catch you, buddy!

I think it is too late to switch back to a player. I had no idea he had 80 either, but he does(:
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  #249  
Old July 2nd, 2007, 09:21 PM
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Default Re: If we only catch you, buddy!

The watchers moving is an AI bug. The AI ignores 0 map movement.

My position was not all that bad. I didn't have time to check the turn after I staled last time, but the time I staled before that my guys actually won battles . I built the nation pretty solid, I just don't have time to play it.

I suggested turning it over to the AI because I thought you guys would be more capable of dealing with a normal AI Vanheim and I did not want to place the replacement in a hopeless position.

Goodluck.
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  #250  
Old July 7th, 2007, 05:36 PM

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Default Re: If we only catch you, buddy!

I will be out of town from 7/11-7/18.

Llamabeast has graciously agreed to do my turns during my absence. I will brief him as to my diplomatic situation when i depart.
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