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March 9th, 2004, 04:18 PM
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What nation should I play next?
I just finished a game as Vanheim on the Kingdom of Karan map. I really like the flexibility of Vanheim: mobility, commanders that are mages/priests/scouts, etc., but I want to try a different nation. I played previously as Ulm but they didn't have enough magic for my tastes.
I played Vanheim once with an SC commander and once with a rainbow mage. This time I'm looking to focus on one or two paths of magic. Suggestions are welcome!
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March 9th, 2004, 04:23 PM
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Corporal
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Re: What nation should I play next?
Arcoscephale with a D4 or 5 PoD. Wraith Lords, Arch Angels and Tartarians gallore.
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March 9th, 2004, 05:02 PM
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Re: What nation should I play next?
You could always run a "Toxic Avenger" game. It's pretty fun since it's a very unusual way to construct your armies. Basicly the whole idea is to do the largest possible amount of poisondamage to your enemy as fast as you can.
Using the Serpent Cult Pythium with a Green Dragon pretender is a good start. Hydras cause immense amount of poisondamage, are immune to poison and are the thoughest sacred units in the game (which really works well since you wanted to focus on a single type of magic). Pythium starts with Summon Horned Serpents and can easily get access to Bog Beasts (also known as toxic artillery). Breath of the dragon lets your theurgs do their part in drowning your enemies in bile while vinemen/ogres serve as the meatshield. When you get access to minor death magic the lesser undead are also an option.
It's pretty easy to make similar elemental focus strategies with fire (firedragon with abyssians, using firedrakes, fireserpents, devils and the likes), lightning (air10 virtue pretender leaning heavily on sacred troops and the few lightning resistant summons) or ice (Blue dragon with Caelum or Jotunheim using undead, icedevils, icedrakes etc) but the choice of troops are more limited.
The Boo! strategy focusing on Death10 blessing and getting as many fearsome troops as possible is pretty funny as well but a lot harder to pull off.
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March 9th, 2004, 05:34 PM
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Lieutenant Colonel
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Re: What nation should I play next?
Have you thought of giving Ryleh a try? 2 paths, but astral is very flexible. *Quite* the different approach than Van. Also not much like Van at all: Abyssia. Straightforward Ulm-ish troops, but more magic.
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March 9th, 2004, 05:38 PM
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Sergeant
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Re: What nation should I play next?
I really like Wauthan's "toxic avenger" idea. If it please the court, I'd like to swipe that one.
Base Pythium is another really interesting choice...a very straightforward military with the added benefit and complexity of sacred mages. Plus, it will teach you about Astral Communion, and so it's a good nation to use for "skill building".
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March 9th, 2004, 06:06 PM
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Colonel
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Re: What nation should I play next?
Ermor Soul Gate is my fave for the moment  Quite different than any "living" nations, dark and spectral ... Very fun ! 
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March 9th, 2004, 06:54 PM
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Major
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Re: What nation should I play next?
C'tis/Miasma with a 6+ dominion and a death-9 PoD is another funny way to go toxic. You lose the Hydras but get the diseasing dominion and the Poison Slingers, and the Bog Beasts are research-free. Add Banefire archers if you find it's not enough.
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God does not play dice, He plays Dominions Albert von Ulm
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March 9th, 2004, 07:01 PM
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Major General
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Re: What nation should I play next?
Quote:
Originally posted by Sand:
I played Vanheim once with an SC commander and once with a rainbow mage. This time I'm looking to focus on one or two paths of magic. Suggestions are welcome!
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Water 9 / Blood 4 (Blue Dragon) - Quickness, Defense, and Strength for your Vans. Vans are expensive, so Order 3 / Sloth are possible.
Earth 9 / Fire 9 (Moloch) - Super-powered reinvigorating +4 protection Vans. Pretty expensive, though... you might be better with Earth 9 / Nature 9 (Earth Mother / Cyclops).
Earth 9 / Water 4 is another possiblity...
Hard to say which is best overall. You may want to try Vans with various blessings in the Combat Sim.
Please note that Earth is especially valuable for Vanheim, which has sacred mages. They start physically and magically powerful, and +4 protection and +4 reinvigoration make them even more so.
[ March 09, 2004, 17:07: Message edited by: Saber Cherry ]
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March 9th, 2004, 07:18 PM
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Major
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Re: What nation should I play next?
Quote:
Originally posted by Saber Cherry:
Hard to say which is best overall. You may want o try Vans with various blessings in the Combat Sim.
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Try this one: Blue Dragon, Water10/Earth4, preferably with Midgard (with so much magic you'll probably have to pick some misfortune, and the V�lvur will come handy here). Then try the 'shocking development' trick with a bunch of blessed Vanjarls.
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God does not play dice, He plays Dominions Albert von Ulm
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March 9th, 2004, 08:05 PM
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Major General
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Re: What nation should I play next?
Quote:
Originally posted by Wauthan:
Using the Serpent Cult Pythium with a Green Dragon pretender is a good start.
snip
Breath of the dragon lets your theurgs do their part in drowning your enemies in bile while vinemen/ogres serve as the meatshield. When you get access to minor death magic the lesser undead are also an option.
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I think you meant Serpent Priests, yes? SC Pythium doesn't get Theurgs anymore.
[ March 09, 2004, 18:05: Message edited by: Norfleet ]
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