.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 4th, 2005, 07:13 PM

leo1434 leo1434 is offline
Corporal
 
Join Date: Jan 2003
Location: Buenos Aires, Argentina
Posts: 109
Thanks: 0
Thanked 0 Times in 0 Posts
leo1434 is on a distinguished road
Default Combining Mods

Hello to all!

This is, probably, a question for some of the SE4 Gurus around here:

Fact: I made a "Custom Mod" with a lot of ideas taken form other mods as well as some (I think) of my own...

Fact: It was base in Proportions v2.X (a mod I like a lot because it makes homeworlds very powerful in relation to newly colonized worlds).

Fact (unfortunate): The Ai sometime in the long process of modding stopped acting in a challenging way...

I have a new idea, but I need some advice:

I would like to start over, using a mod with a challenging AI (I think I should use TDM or AIM) but I would like to use the facilities as they are used in Proportions (specially the homeworlds full of cultural centers). Can the mod I choose + proportions be merged?

After that,I would like to add an Human Player Racial trait in order to add all my modifications, without touching the part of the data files used by AI. Is all this possible??

I would like to hear some advice! Thanks!!
Reply With Quote
  #2  
Old December 4th, 2005, 07:47 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Combining Mods

AI Campaign is the answer. Proportions based, though with some key differences, with highly optimized AI.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old December 4th, 2005, 11:02 PM

leo1434 leo1434 is offline
Corporal
 
Join Date: Jan 2003
Location: Buenos Aires, Argentina
Posts: 109
Thanks: 0
Thanked 0 Times in 0 Posts
leo1434 is on a distinguished road
Default Combining Mods

Thanks! This means a lot of work is already done!
Does it include the FQM Dlx Mod?
Reply With Quote
  #4  
Old December 5th, 2005, 01:06 AM
EaX's Avatar

EaX EaX is offline
Sergeant
 
Join Date: May 2004
Location: Unimatrix 1
Posts: 297
Thanks: 0
Thanked 0 Times in 0 Posts
EaX is on a distinguished road
Default Re: Combining Mods

Quote:
leo1434 said:
Thanks! This means a lot of work is already done!
Does it include the FQM Dlx Mod?
OMG.... you're from argentina.... we are two now!!!
__________________
If you see a light at the end of a wormhole its a photon torpedo!

You think is such three dimensional way, how small have you become - Borg Queen.

Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2

We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
Reply With Quote
  #5  
Old December 5th, 2005, 02:15 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Combining Mods

Quote:
EaX said:
Quote:
leo1434 said:
Thanks! This means a lot of work is already done!
Does it include the FQM Dlx Mod?
OMG.... you're from argentina.... we are two now!!!
...I thought you were from the delta quandrant.

THE BORG HAVE LANDED!!!
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #6  
Old December 5th, 2005, 10:53 PM

leo1434 leo1434 is offline
Corporal
 
Join Date: Jan 2003
Location: Buenos Aires, Argentina
Posts: 109
Thanks: 0
Thanked 0 Times in 0 Posts
leo1434 is on a distinguished road
Default Combining Mods

Yes, 100% from Argentina. Happy to see we are well represented in the SE4 Universe... But we must all consider ourselves as only one "species" that is the Space Empires Fan Species...

Thanks to all of you folks for your assistance!
And here is the last before I start playing & modding...

Is it necessary to upgrade with the latest Deluxe patch? Or not? Or is it the same? Anyone knows?
Reply With Quote
  #7  
Old December 6th, 2005, 04:14 PM
EaX's Avatar

EaX EaX is offline
Sergeant
 
Join Date: May 2004
Location: Unimatrix 1
Posts: 297
Thanks: 0
Thanked 0 Times in 0 Posts
EaX is on a distinguished road
Default Re: Combining Mods

Quote:
narf poit chez BOOM said:
Quote:
EaX said:
Quote:
leo1434 said:
Thanks! This means a lot of work is already done!
Does it include the FQM Dlx Mod?
OMG.... you're from argentina.... we are two now!!!
...I thought you were from the delta quandrant.

THE BORG HAVE LANDED!!!
Oh yes we have landed, and we are closing on your position Narf, prepare to be assimilated. Resistance is futile.
__________________
If you see a light at the end of a wormhole its a photon torpedo!

You think is such three dimensional way, how small have you become - Borg Queen.

Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2

We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
Reply With Quote
  #8  
Old December 5th, 2005, 08:36 AM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Combining Mods

Quote:
leo1434 said:
Thanks! This means a lot of work is already done!
Does it include the FQM Dlx Mod?
Yeppers, well, not quite sure if it is the original Deluxe, but there are a lot of FQM quadrants implemented. I have yet to find another mod with that many quadrant types to select from BTW.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:37 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.