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December 13th, 2000, 10:34 AM
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Private
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Join Date: Dec 2000
Location: Huntington Beach, CA
Posts: 22
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Fighter Bug?
Has anyone had trouble launching fighters when their fleets get attacked?
See here's the thing, Everytime I move my ships to initiate an attack, every thing goes fine. But if the computers' ships attack mine, when I go into combat and go to options to launch my fighters, it's blank. Just like if I had no fighter equiped ships at all.
Oh, but it gets better. If I let the AI control my ships for a turn, it will launch my fighters for me. It can launch my fighters but I can't?!?!
That's not right!!
Has anyone else had this happen to them? It seems to happen with deploying Sats in combat also.
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December 13th, 2000, 12:51 PM
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Private
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Join Date: Nov 2000
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Re: Fighter Bug?
Yes that has happened to me. I have been doing on auto turn to get the fighters launched then. It does not happen all the time, but I have not determined what causes it.
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December 14th, 2000, 07:33 AM
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Sergeant
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Join Date: Oct 2000
Location: Winnetka, CA, USA
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Re: Fighter Bug?
This has happened to me also fortunately it will be fixed in the next patch. Look at the beta patch post Version 1.14 item 20.
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December 14th, 2000, 09:02 AM
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Private
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Join Date: Dec 2000
Location: Huntington Beach, CA
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Re: Fighter Bug?
Oops, hadn't read all the way through that post.
So I missed this Quote:
20. Fixed - If you were not the current player during a tactical combat, the
launch units window would not show your ships \planets to launch from.
My bad, sorry about that.
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December 14th, 2000, 08:39 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Fighter Bug?
The changes are coming so fast that it's getting tricky to keep up with them all!
And isn't it NICE!?! 
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December 14th, 2000, 09:54 PM
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Private
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Join Date: Dec 2000
Location: Huntington Beach, CA
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Re: Fighter Bug?
quote: Originally posted by Psitticine:
The changes are coming so fast that it's getting tricky to keep up with them all!
And isn't it NICE!?! 
It sure is!! I love the fact that MM is adding new features also, not just fixing bugs.
I know some people complain about this and that in the game, the AI's not goood, no TCP/IP etc..etc.. Well there is always something in any game that can be improved. I have yet to find that absolutely perfect game. But let's face it guys, SEIV could be a lot worse!!!! It's could have been released in an unplayable bug ridden state like some unnamed game companys (all of us know a few) have the anoying habit of doing. And as it is I think SEIV is a great game, and with MM listening to us, it will only get better.
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