That's ok now... My race atmospher was "carbone dioxyde" instead of "carbon dioxyde", so the homeworld was never settled !!!
Don't know why it was working on previous Version 1.78...
I've also seen that "hardy spacefarrers" was replaced by "hardy industrualists" (my old general.txt was indeed giving error Messages when launching the game).
I've watched some of the changes made by devmodnull.Think it has very brillant ideas and it gives much more interest to the gameplay...
But when creating a new race and IA, under what mod shall I try it ?
- original mod is the standard, but I think that few experimented players use it, because ot's quite basic when dealing with race AIs.
- home-made mods are better, but not standard, and races not optimized for them have no chance to win...
so, what mod do you think i should use to test my race IA ?
Quote:
Originally posted by Phoenix-D:
Are you sure you didn't accidently set all the races to computer control?
Phoenix-D
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