Re: Click-based enemy spotting
The "problem" is not that clicking on that C1 unit reveals the "hidden" Chinese unit. It's that the "hidden" Chinese unit is not in fact "hidden" it's in a twilight zone grey area between seen and unseen. Start that save up as Computer Vs Computer and press Quit Orders and that Chinese unit at (34,3) starts the Japanese turn in view.
.... and no...... I am not bothered by this rather insignificant issue in the least. Starting that save game as a scenario and checking the units shows some wisps of smoke between the Chinese unit in question (that can affect the Yeah/Nay aspect of revealing units in code) and the Japanese AND it shows that the Chinese unit has used ammo and therefore fired it's slot one weapon which means it's already drawn attention to itself
Last edited by DRG; June 16th, 2019 at 09:34 AM..
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