Quote:
Originally Posted by DRG
Haven't we already established that you get rather "unique" results for air attacks ?
?
..Now, I don't say this cannot happen because it can. The AI LIKES things that are moving, it attracts it's attention like crows are attracted to shiny things. The game doesn't register it as a "crew" it's a "target". That's why people cheat by running cheap trucks around as soak up targets but it seems like EVERY TIME you get something you don't like in regards to air it turns into a new thread
As I said before...... we get you don't like the way air works in the game. We've established our position
Don
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I hear you Don but I thought I'd throw this out there since she made this post in response to results of testing a campaign I'm designing. There were 3 other Artillery pieces still working and almost certainly spotted but not in FO LOS. 1st strike missed, 2nd destroyed artillery generating new unmoving crew, 3rd and 4th strikes ignored 3 other working Artillery within 300m, 1 of which HAD to be within 100m, to attack that crew. It wasn't moving. Artillery piece within 100m, yeah lets shoot the crew?!? Just seems odd.