Re: Conceptual Balance Mod v1.92
So zmeys stop being usefull against any cold1 or higher nation. Or a neutral nation with good pd.
Also, now unkitted zmeys can killed by ghost rider spam and retreat route removal, about 1/3 of the time. With cold blood, you can ALWAYS kill them with one ghost rider and casting woven winter twice. No exception. cold blooded means + 12 encumberance each attack round. (10 for the cold blooded, +2 for extreme cold).
Sure, ghost riders is a end game spell. (and way to cheap at 5 dgems, CBM should up that a bit 7-8 perhaps), and you need a lot of gems to prepare for ghost rider spam (lich + 35dgems in death boosters). But it works great against most foes.
I think it would be better just to give them a cold resistance malus. Cold blooded seems a bit broken anyway.
And against PD with 13 enc the zmey does not win. Perhaps if you give the zmey equipment. But I doubt it.
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