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Old December 29th, 2010, 02:40 PM
Squirrelloid Squirrelloid is offline
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Default Re: YARG2 , 24 players EA RAND game [11/24 players left]

So, non-bless nations tend to have stronger late games, its true, which means if a few survive the early game, one of them is likely to win. (There are exceptions of course - Lanka and Mictlan both have strong mid and late games).

I have no idea what even happened in the first YARG game, so i can't comment.

Also keep in mind that there are non-bless nations that have good early games. Sauromatia in EA, for example. Bogarus has an amazing early game, so making it to late game with them isn't surprising.

Regarding my position: I was EA Agartha. There was nothing plausibly useful i could do except hope i could gain a sufficient research advantage while i still had material left to do something. That i survived as long as i did was a miracle, especially given my neighbors. But it took so long to research essential spells that I just ran out of material before I could do anything.

TBH, i had planned on being dead by turn 20. It was kind of shocking when that failed to happen. But i pushed my research as hard as i could in the time i had, it just wasn't soon enough.

My recommendation? Don't include (non-LA) agartha in RAND games. Ever. They're simply so bad that they're unplayable when you can't conduct diplomacy.
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