Re: Silicon Wolves, GAME ON! (again) See OP for additional details
@FinalGenesis : oh ? Is that not your flag I see flying over the tip of their peninsula ?
@Tryfan: I did, a whole lot. It's a really great nation, albeit having real problems with diversification and needing perhaps a bit too much from their pretender. The lack of Earth in particular crippled me in the long run - of course, not scoring a single S specter out of four or five casts didn't help... And by the time I'd lucked into an E2 Spectre & S wizard indies it was too late to properly scour for sites or exploit those paths.
But other than that, between the truly awesome sacred giants, the great chaff, the rolling thunder and of course the MUAHAHAHA DIEDIEDIE Morrigans, they do have a lot of cool tools in their bag. I probably haven't used it to its full potential and I really squandered my resources, but there's a *lot* of raw power beneath that purple flag.
I was really disappointed by Dance of the Morrigans though. The strat guide here made it sound like it was the second coming of Christ, but it must have been nerfed to hell and back since the guide was written. As it stands, I hadn't tested in in SP and each cast of it turned out to be a real disappointment & a complete waste of death gems (not to mention the gems spent making the staves and helmets to cast it in the first place) which only summoned a piddling trickle of them over the first few turns of the fight, then nothing at all. Large amounts of meh, there. I got much more mileage out of Mists of Deception. We won't get fooled again !
My starting location in this game also screwed me a bit, I think - not just because something like 80% of my real estate was by the shore, but because my cap didn't connect to enough provinces & resources to let me build a full queue of Unmarkeds each turn like I would have needed with the strat I was following. Again, I should have realized this from the get go, adapted around it instead of stubbornly sticking to the initial strategy. Die and learn, I guess.
All of that being said, and since I'm still very much a noobie noob who doesn't have the patience to play long games against the AI to learn the game that way, I don't want to stick with the same nation twice. I need to really explore the deep end of the magic paths more thoroughly to know what to expect from other players, different dynamics and path combinations and so forth.
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Anything wrong ?
Blame it on me - I'm the French.
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