Re: Traitors! Team Game! 1 Captain, 1 Player needed!
I would like to raise one point who should be clarified : what is the degree of guaranteed information teammates are allowed to share ?
This is important because the amount of things a traitor can do is directly limitated by the knowledge his captain has of his turns and some informations are almost impossible to counterfeit.
I can see mostly 3 different levels :
_full turn file
_screenshot of some part of the game but not everything (for exemple the main screen but not the amount of gem and not the message)
_nothing can be guaranteed to be true and exchanging anything to difficult to counterfeit is forbidden.
|