View Single Post
  #51  
Old August 19th, 2010, 06:16 PM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: OT: Starcraft II and Elemental

I'm not that confident about modding.
I'm used to modding games like Call to Power 2 and Civ IV, so I'm a bit spoiled, but the lack of a programming language (python was touted early on) will certainly hurt. Modding the user interface for instance doesn't seem possible, nor is modding a map script. It will be possible to mod new races, techs, and probably spells and effects, though, but I still think EWOM modding will fall short of my initial expectations.

I think there are 2 main issues in the beta which make the game unenjoyable/unplayable:
-Brain dead AI. I'm quite confident there, as Brad Wardell will take his time, but turn it into something challengin. Unfortunately, this may be at the cost of gameplay/variability/breadth of strategies available.
-Lack of army management UI. It's not possible to group 2 units outside cities and have them work as a single army. This has been the case from the first beta, and not fixed yet. I hope they change it, or make sure it can work seemlessly if it's supposed to work, but as it stands, this problem alone would make the game unplayable.
Reply With Quote