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Old March 7th, 2010, 08:23 PM

MarcoPolo MarcoPolo is offline
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Default Re: Welcome Star Legacy Development Group!

Thats quite a radical idea. As long as it doesnt become a mad dash to do a tank rush of sorts and dumb down the game strategy elements.

I personally prefer gradual and consistent research and development opening up new frontiers of space and hull types. As it gives a sense of progression and advancement. I figured all your races would be unique, going by the weird worlds game I played the other week. It seemed very meticulously done and with alot of attention to detail, each race having its quirks and setting to the sci fi universe. So i assume your aliens will be no less interesting and elaborate.

Well I liked Weird Worlds, the gfx were a pleasant surprise. And the short storyline quaint but satisfying. I am hoping Star Legacy will improve on that because I see the potential for a wholly satisfying game. The 2D battles that are 3D rendered work brilliantly so no complaints there. And the attention to planet types and star types is exactly what Im hoping for, so fingers crossed you guys will carry that through for Star Legacy. My wish is to be able to zoom into star systems like Haegemonia Legions of Irons and witness beautiful expanses of space with its gorgeous and meticulously rendered planetscapes.

Btw, I spotted another contender or competitor if you will, on the radar. So just FYI shrapnel dudes. Distant Worlds slated for 2010 release.

Peace.

http://www.spacesector.com/blog/2010...strategy-game/
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