Re: Claws of Kokytos, how to defeat it.
It seems like the main thing is to have the unit doing variable things. My Pan was hard-scripted to buff and then charm (for his initial battle, in the real world), which he did throughout his kokytos turns, since he could not be re-scripted.
If I had known he was going to Kokytos, I probably could have scripted him to withstand the battles there, or perhaps even in tarterous.
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