Re: Idea: one nation, several players
Thats an interesting idea, and totally doable as you describe it.
Personally, my MM is mostly managed by creating hotkeys to do re-occurring tasks. Such as cycling thru all my labs to tell my mages to make certain things and assigning the ones they made. Or cycling thru all of my provinces that have important units and the resources to create them to keep doing it (especially with commanders since you cant queue those up), assign the troops to commanders, and have them march to some central collection point. That way with two keypresses I have most of my MM work done.
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