Quote:
Originally Posted by AdmiralZhao
....I know I've spent many an hour just staring at a late-game screen, with gray matter dribbling from my ear.
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That sounds all too familiar to me
By far the biggest eater of my time in late game is working out where and how to best allocate all my resources, and how to get them to meld together nicely into something that might actually be effect. The actual 'doing' of everything once I've planned it out doesn't usually take me more than an hour I'd say.
The only way I can see a late-game turn being broken up to allow more than one person to do different jobs, is if before the turn was given to the main player, other players had gone around doing the blood hunting and gem gen cleaning up. But with gem gens now gone in CBM 1.6, I can't see any way to effectively split a turn up in a way that could help with the MM.