Re: Balance Mod Available for SE:V
Minister Oddity
Lately, I had 2 pop transport (small freighter hull) which simply sat there when turned to minister control: the pop transport minister simply didn't touch them.
When I switch the troop minister on, they started gathering troops!
And yes, I double-checked their type - said "population transport". I even did a new design with type "pop transport", and refitted one of them - no change.
Then it dawned to me - the 2 ships started out as troop transports, but where retrofitted to the pop transport class. Normally, I don't have any trouble with this, but the troop transport design got obsoleted and deleted from the designs list, and this may be causing the troubles.
I'm not sure if this only occures with the BM, guess this might happen with the vanilla game as well.
I wonder, though, if the AI (in BM, or in general) does this cross-retrofitting as well, making it's ship useless, and if something could be done 'bout it, if it does?
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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