Quote:
Originally Posted by NTJedi
Here are the settings I've used: ..., medium AI difficulty, ....
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I bet this is to blame.
I started at least 3 games with high difficulty/low bonus and paradise quadrants, and never noticed any "main nation" AI turtling in any deparment.
In fact, I had to go in settings.txt and reduce the AI bonus from 2.0 to 1.3 to make the game more sensible - AI was just "pouring all over the map", those with a good start developing an expansion speed that left me no choice but to restart (I'm playing with simultanious move, so there's no way to "manually" beat down fleets of 5 times mine's size ...).
As I'm always trying out new mods with master password enabled and all scores visible, it's easy to look into it if something really goes wrong. Yet, the AIs are doing quite well .. notice the Abbidons are completely out-researching me (again), despite having only 2 planets more then me !!!
Just in case somebody wonders - player 13-17 are obvisouly minor AIs which do not leave their home systems. Yet No17 seems to have gotten a lucky draw ... .
While looking at this - would it be possible to make shure that minors build intel centers?
Code:
Play Ress Reas Int Tech Sys Planets Pop
1 205659 27140 9888 74 12 35 14547
2 307655 33661 10190 85 17 39 14678
3 299299 23459 8430 85 13 31 12293
4 293068 45185 9240 96 13 37 14920
5 211536 30192 10335 80 7 19 11722
6 153791 23598 5995 77 8 25 12668
7 152219 23628 5670 87 6 19 13568
8 239393 20072 5280 74 12 32 13868
9 142391 26448 10015 81 11 24 11372
10 93741 20459 7820 79 7 15 10782
11 225398 12266 3210 70 15 36 12294
12 195353 12758 5400 73 6 19 10683
13 81347 3129 0 43 1 2 5443
14 39923 4165 2510 43 1 4 3200
15 26438 3149 1210 43 1 3 2680
16 24768 2952 0 43 1 1 2500
17 104384 3609 1405 45 1 4 4656