Quote:
Originally Posted by Calahan
Also, a quick note about possible restarts. I'm probably only going to consider restarting if someone gets a game destroying event on turn 1. Like the Ancient Presence or Knight horde for example. Basically, any event that sees you losing control of your capital after the first turn. Huge unrest events are certainly no reason to expect a re-start, and are part of the risks involved in taking misfortune.
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FYI, I believe that one of the developers confirmed that certain events, such as those that you mention, can't happen in the first 3-4 turns.
And honestly, none of those sound like reasons to restart. In Lapis, playing the tomb kings, I've gotten hit by 7-8 knight +militia attacks by turn 21 or so. Oh well :O You just deal with it.
Jazzepi