Quote:
Originally Posted by JimMorrison
You will never be done with your MP games, people keep starting new ones, the jerks.
I started out with the Liir, I was shocked at how flimsy their ships were. Though, I didn't understand the Command limits, and how they affected combat (that game has such an awful manual, it's what, 15 pages?  ), so their weaker ships had a lot of trouble once they were badly outnumbered.
SoTS Manual, First Draft: "So there's umm, some people, and they fight. There are some game concepts, and you'll pretty much figure them out as you go. Oh yeah, the whole game takes place in space!"
Dev2: Hey Jerry, I think maybe you should put a little more effort into the manual.
Dev1: Hmmmm, well I guess I could fluff it up a bit, do we have any illustrations to throw in?

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Oh I know, they're so inconsiderate. I've already had to pass on several that sounded interesting because I am just too committed. I'm not even playing that many games, just putting too much work into some of the few I have :P
The Liir do have the unfortunate flaw of being ridiculously flimsy. And incredibly, horrifyingly slow in the beginning. Just another reason to make sure your research is years ahead of everone else
The manual IS pretty useless. One of those manuals that barely explains the basics of how the game works. The SotS wiki became my manual the day I found it.