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Old February 3rd, 2009, 12:09 PM

chrispedersen chrispedersen is offline
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Default Re: Bug Thread: Discussion

Quote:
Quote:
Originally Posted by chrispedersen View Post
C. I don't understand why *2* blood would be consumed for reinvigorate.
Because mages are greedy, they want to prevent fatigue if they have the chance. If I have to cast multiple spells of the same type, and one of the later ones requires gems, I regularly give the mages a good deal of gems more so that they don't run out of them during the early spells already.
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But the point is, reinvigorate *removes* all fatigue. Makes no sense whatsoever to spend more gems for the same effect. I'm suggesting here that there should be a special line of consideration that when casting, do not use an extra gem to cast this spell.

To answer Don's question: These were vampires, fighting in Dominion. The magic scales were +1-+3.

But I'd say the spell remains seriously bugged - or at least different than the description. Vampires got no horror marking, no physical bonus - and no magic bonus for the duration of the combat - possibly it did get one for one casting.
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