The fun part of modding for me has been the development and design aspect of the mod. Tweaking it, and adding in the little extras over time. However, a lot of ground work and infastructure of any mod will go into the pre-alph and beta stages. The real interesting work, and the tedous parts of it all, comes when you start getting bug reports and have to nail those bugers down. Although yo get a sence of accomplishment each and everytime you kill a bug, the overall process can get a little disheartening at first. Eventually I found it to be the second best part of the modding adventure. The first has always been seeing and hearing that people enjoy your mod, and that your efforts are adding to the value of this fine game.
Take all the time you need Kwok, its a lot more fun setting things up then it is hunting things down.
