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Old October 29th, 2008, 06:25 PM
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Nikelaos Nikelaos is offline
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Default Re: Doedicurus - Introductory CBM (PBEM, Llamaserver) - Game Full!

Quote:
Originally Posted by rabelais View Post
I think graphs off would be a terrible mistake, max info is good for a newb game this size.... If someone is kicking ***, remember to ask them how they did it later?

Are we doing standard magic site concentrations and gold/resources/supplies? I'll be using normal troops as far as the eye can see, so I'd love a gold/resource boost, but that's just naked self-interest. For that matter I have a lot of nature magic lets make supplies 50% or whatever the minimum is...

More seriously, I also tend to play with independents at 9... is that contraindicated in MP?
I find graphs on a pretty good idea, it makes people have to think and try not to expand to quickly or risk getting ganged up on.

gold/resources boost would affect everyone though a high resource lvl makes high resource nations pretty damn powerful because they only need a small bulk for it to cut down through any number of lighter armed troops, whilst gold tends to favour nations such as shinuyama who have troops such as the obakemonowho cost quite a bit in gold for a unit but have a tiny resource cost (aka 1), going to extremes will only disadvantage nations in the middle with middle resource and middle gold value troops rather than high resource/low gold or vice versa. so let's keep that standard.

taking low supplies tends to favour nature nations who can feed their troops just by having a mage there so that unbalances things too - better leave that standard.

independants at 9 is harsh for some nations, nations not strong early game will almost certainly lose because at the best of times they can't expand fast. Bogarus (LA - so not in this) is probably the best example, all their units are either chaff or overpriced or both but their mages are better than a vast majority of early age nations (in general early age = good magic but bad troops, late age is bad magic but good troops and middle age is somewhere in between), bogarus' mages mean they have a more competent mid game and a powerful late game but they would never reach that far with independants at 9 because they couldn't sustain enough early game expansion to survive.

with such a large amount of players there will be nations from all over the spectrum playing and independants at 9 will automaticly nigh-impossible for those late age nations to win.
Again i believe standard would be fairest.
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