Re: counter battery fire
right thanks...its a generated campaign that starts in 1966, i usually take the marines or the usarmy. i usually will put both NVA and Viet Cong as the adversaries. i'll start a new campaign again, i never get too far into one before i change my mind about something but i will take some dedicated off map batteries and just leave them idle. also is it possible to turn off tubes in a battery and still fire other tubes out of the same battery...thus the tubes that are turned off can counter battery...or is that not possible?
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