Kristoffer, when you were designing Aboleths, outside of what's already hardcoded into the game, how did you envision the nation? Did you go any deeper or further with them than is presented in the game? They seem to have a different lifecycle than any real life creatures that I'm aware of, and are weirder in Dom3 than even the D&D versions.
http://en.wikipedia.org/wiki/Aboleth
They do, apparently, have what amounts to an amphibious "secondshape" that allows them to go on land, in D&D, by the way, which I find interesting.
Have you had any thoughts about upgrading/updating them?