Re: Wierd battle results
I've seen units burst in blood even when they did not have any delayed action damage going for them. For example, units with hit points left, no poison, no fire and no enemy units near them, run off the field, blood burst and reported as dead. If they had poison or fire, it'd actually run the series of numbers over the bloodburst to show the damage taken. Or so I have observed, though I cannot be 100% guaranteed of having understood things right.
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