View Single Post
  #12  
Old May 14th, 2008, 06:53 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Favorite aspect of 4x games

Quote:
PvK said:
First, I loathe the "4X" label, and games that really are limited to the simple explore, expand, exploit, exterminate model.

Expand & exploit are often done in simplistic fake-o ways.
Exterminate is just wrong. Agro-civilized humans' 4X attitude is liable to kill ourselves off before we even get to the explore stage.

See, you want "SimGalaxy" too. More detail in the expansion and development phase. More sophisticated environmental and economic models, more sophisticated population AI.

Quote:
PvK said:
I like games that create an interesting game universe where many different things are going on and interrelating, that you can interact with in creative and interesting ways.

I also like interesting tactical situations and the opportunity they create to use cleverness to effect (even if I can only guide the tactical AI in advance). At the very least, I want a "4X" game to provide context for interesting tactical engagements.
Yes, the game environment should seem like a world that is doing something "on its own" regardless of what you are doing. It shouldn't just sit passively waiting for your movement to trigger things.
Reply With Quote