Re: What culture inspired Abysia ?
As far as modding goes:
You generate a mod file: a text file saved with the filetype .dm that starts with #modname "name of your mod".
Then you just select units, write their descriptions and end the selection, like this:
#selectmonster "Devourer of Souls"
#descr "This is a description."
#end
You can also use unit IDs to select the units; to know the IDs, consult Edi's dom3database (see link from his sig) or press shift+i when viewing the unit's description in Dom3.
For Abysia, read pg 97 of your manual. "Abysia does not have any clear inspirational sources" etc.
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