Re: In Review: Best Fleet Strategy
Easy counter-
Same racial abilties. Canceled out. Add Combat Sensors I to the weapons platforms. 5% ADVANTAGE. Your actual - to hit, therefore, is 35%. Damaging but not inconqueable. And since your chance to hit the defenders will actually be even worse..
Actually it's irrelevent. Same ship. Replace the DUCs, ECM, and PD with Organic Armor I. Those ramming ships bash through your "uber fleet" like a hot knife through glue. They are also cheaper. Because of that and since they will be used on defense, more numorous. They don't even have to be more numerous to smash your DUC escorts flat.
EDIT: ran some simulator tests. 15 on each side, the WORST outcome for the Organic race was the lost of 50% of it's fleet. This for total destruction of the DUC ships, mind.
EDIT2: for that matter, Beserker *hurts your research and production*.
Phoenix-D
[ 21 March 2002: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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