View Single Post
  #1331  
Old November 21st, 2007, 01:26 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: The other guy\'s recruits

Quote:
thejeff said:
Quote:
Edi said:
Quote:
Loren said:
I've had this happen twice in a row now. I take a province and I get whatever he was building there.
Could be bug, could be WAD, depending on how you read the turn resolution sequence, since buildings happen only after movement and battles. Generally the money is lost and nothing is built if the commander building things is killed, but I do not know what happens if the commander with build orders routs and escapes.
Given the title of the post: The other guy's recruits
I think he was talking about troops not buildings. This may be the same as "BHV Recruitment Queue 2", but if it's happening in non-castle provinces that's a new data point.
Ah, recruitment. Then it's easy. WAD, because if the AI builds troops that require more resources than available, the production will be spread over several turns and popping in like that will just transfer ownership of the province to you, thus also any units that were being built there.

Building queues should probably reset to nothing if a province is conquered, that would solve that problem.
Reply With Quote