Re: slowing research
I think the only easy way to do something like that is to make a pretender for each nation and choose magic -3 for all of them. Then start the game as all human and set research to very difficult. Also set magic site frequency to lowest possible value. Then at turn one default all the desired AI nations from human to computer control.
Should slow up research considerably.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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