
August 9th, 2007, 05:18 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Allegiances (Team Game, Experimental - Recruit
So, there's 48 hours on the clock for the first turn (which hopefully won't even nearly be needed, but just in case of problems), and 24 hours for subsequent turns.
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