
June 16th, 2007, 09:53 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Balance Mod
That's how I changed it as well. I had it setup if the player wasn't on our team to break the treaty, but it was being "overwritten" by another condition that followed, allowing for the treaty to be broken still.
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