Re: \"mod\" pretenders/nations set to AI after start
I like to make a copy of the map and then paste in god files.
Another pro/con is that AFAIK (as-far-as-I-know) any mod changes would have to be loaded by every player. That gives them access to the information. The map method is only one time, at the beginning of the game, but not every player needs the copy of the .map file. In an MP game where the player doesnt have the map, only the .rgb is transmitted.
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