Re: Balance Mod Available for SE:V
Unfortunately, I lost my game to a crash so I can't give you concrete examples, but these AIs had destroyers and still only had level one armour and level one DU cannons. They were all ahead of my in terms of tech levels, yet I was producing far better designs. The only AI with anything else was the phong, who employed their racial tech.
For what it's worth, I agree with you about destroyers at level 2 frigates. Bigger ships give you more design options, which means more fun. There's very little you can do with frigates in balance mod, and the increased tech costs means you're stuck with them for a while.
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"Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."
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