Thread: Unit list
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Old October 15th, 2006, 01:00 PM

Fate Fate is offline
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Default Re: Unit list

I am not entirely new, but I still consider myself a novice. I would say that, while pretender design and planning away from the computer is a little harder, having spells and items is more important (especially items, as you need the paths to see the item, and you're not sure if a certain boost will or will not give access to a new item, let alone a useful one).
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