Re: Problem Saving Games
Doing save/reload GUI interfaces which work on Linux, Mac and Windoze equally well is not an easy and fast done task.
And don't forget - this game is programmed by Johan in his spare time.
I'd rather see him fix bugs and alter some things in the game engine than have him do 2 more GUI windows which call the different OS APIs to present those players a comfortable reload feature which seemingly can't live without. You know what - if you really need that feature, play windowed and move the files yourself. Of write some script to do it for you. Or even wrap up those scripts or do a 'real' application as George McGinn did with the "backupper" for Dom2 in 2001.
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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